Added Emit mode to NoSlow NCPStrict - this bypasses 2b2t’s NoSlow patch, even when you’re on the ground
Added .fakeplayermotion command - this sets the FakePlayer’s motion
Added NoClip to FakePlayer - allows fake player to go through blocks when it has motion
Added Items to Chams
Added Hue Speed (Rainbow Speed) to Color Settings - keeping this at 0 makes the color static
Added Yaw and Pitch to Pearl Notifications
Added MainMenu module - shows a custom main menu
Fixed PacketMine render not clamping render size causing instant breakable blocks to render weirdly
Added QuickRender option to ESP -> Shaders - this also fixes them rendering above HotBars
Re-added and reworked LowHop Speed mode
Added OnlyAutoXP option to AutoArmor MendRemove - will only remove armor if you’re using AutoXP
Added Sneak option to InventoryMove
Improved consistency of Boost ElytraFly on 2b2t
Fixed ClickFriends Menu mode not working properly in Freecam
Fixed InvMove compatibility issues
SeedOverlay
Added SeedOverlay module
Radius is the chunk radius around the player which gets scanned
Interval is the interval between scans in ticks
IgnoreCommon ignores common blocks
IgnoreGrass ignores grass that’s grown on dirt block
Note: This will only work in default/vanilla 1.12.2 chunks
ClickGUI
Added toggle option for the category bar
Added Mercury bar mode
Added HideBar - automatically hides the category bar when you’re not hovering over it
TickShift
Added TickShift module
Speed is the tickrate multiplier during a burst
Ticks is the amount of ticks a tick shift burst lasts
MinInterval is the minimum interval in seconds in between tickshift bursts
Exploit extends the time you can burst for, but might not work on some servers
StartDelay is the amount of seconds to exploit after enabling the module
Repeat applies the start delay after every burst
Frequency is the frequency of the exploit after the start delay - 0 will disable the exploit entirely after the start delay passes
Delayed delays sending packets during bursts
Speed
Improved reliability of StrafeStrict
Fixed StrafeStrict and BHop rubberbanding in 2 block high areas
Added ResistSpeed option - this tries to resist the Swiftness effect if you have it, but this might not work on every server
AutoXP
Added Smart - stops mending once all armor is at full durability
StopAtPct will stop mending once your armor reaches that durability percentage
AvoidEnemies will not mend while there are enemies nearby
AvoidCrystals will not mend while there are crystals nearby
Credits
Diego F. Goberna/Ricardo Cabello/Javi Fontan for segment character generator
1.0.1
Fixed ViewModel NoEat not applying to rotations
Fixed modules being unbindable to TAB
Fixed ChorusDelay preventing you from joining servers
Fixed Welcomer config overriding announcer config due to Announcer having "Welcomer" as an alias
Fixed Glint Chams crashing
Fixed HoleESP Depth Fill not working when nametags are enabled
Fixed NameProtect glitching font renderers on other threads
Fixed AutoCrystal handling pop packets incorrectly when using other clients which remove entities pre-emptivly
Re-added NoForge module
Added .notify command - this is similar to the .drawn command and lets you disable notifications for modules
1.0
Ported Raion Config System (Raion is a client we acquired full rights to after it was discontinued in late 2020)
Added Raion GUI theme
Added Mercury GUI theme
Ported Raion Crasher module, along with some small misc modules and features
Added GetBlock command - this lets you get any block in loaded, unloaded, or ungenerated chunks on most servers
Added Strict option to EBackPack - this only lets you re-open your Ender Chest once
Added MaxHeight to FastFall
Improved SelfFill on 2b2t
Separated Interactions into BreakHighlight and separate render settings in each module
Merged NoEntityTrace into Reach
Added NoGravity to BoatFly
Removed NCP Step mode as it no longer works on any major 1.8 NCP server
Added Delay and SwapDelay to AutoEat
Added ChorusDelay module - delays chorus teleports until the module is disabled
Merged OldAnimations and LowHand into Animations module
Significantly improved HoleESP performance
Merged Trails into Trajectories
Added ReduceExposure to Blink Pulse - attempts to blink in less exposed areas to reduce crystal damage
Merged VoidESP into AntiVoid
Added Book Tooltips
Added Strict mode to LongJump
Improved reliability of HotbarRefill
Improved AntiSpam filter
Fixed Anchor rubberbanding a lot, even on non-strict servers
Ported Raion Notifications module
Fixed Spawns render bug
Added Aim options to BowAim
Added Totems to HUD
Middle Clicking modules in the ClickGUI will now draw/undraw them
Added OmniJump to Sprint
Added AutoJump to Sprint
Fixed AutoTool attacking crystals with swords
Added Bucket mode to NoFall
Fixed PacketRender rendering in Inventory
Added PacketFly mode to AntiVoid - this will automatically enable PacketFly when you’re above the void
Added AntiNarrator module
Fixed game crashing when loading in near water in SinglePlayer and using Jesus
Improved how AltManager handles Invalid Credentials for Migrated accounts
Added Exposure HUD Module - this shows the maximum damage any crystal could deal to you where you’re currently standing
Added MendRemove to AutoArmor - automatically removes undamaged armor when you mend
Added OnlyWhenEFly to AutoArmor ElytraPriority
Improved reliability of AntiSurround
Added UseTimer option to AutoWalk
Fixed AltManager duplicating alt accounts if reopened after reloading resources (F3 + T)
Added Animate option to NewChunks - makes chunks “rise” as they’re loaded in
Added RusherAds option to AntiSpam
Added EChest Off, Only, and Backup modes to Surround
Fixed Force in Surround being very inconsistent when placing blocks under you
Made .watermark command change the window title
Added .openfolder command
Added Welcomer HUD Module
Added @serverip to configs and kits - config and kit names that start with an @ will load when joining a server with the same ip as the kit name
AutoCrystal
Reworked AutoCrystal
Improved break speed and consistency
Added Strict option - improves consistency of AutoCrystal speed on strict NCP servers
Added Reduce - reduces attacks to prevent getting stuck on servers with a break speed limit. It is highly recommended to keep this on all the time unless your Break Delay is above 1 or your AttackFactor is low
Added Sticky Break - won’t try to break other crystals until the current one is broken
Improved Smart break and added Semi option - semi only does break calculations for enemy crystals
Improved break RayTrace
Added Limit - limits the amount of concurrently placed crystals - strict prevents multiplacing entirely, smart calculates if placing an additional crystal is beneficial
Added Place RayTrace Strict - use this on strict servers like Constantiam and 2b2t
Rewrote targeting algorithm
Improved Silent AutoSwap
Added LeftClickMine
Improved Motion Prediction algorithm
Added Colored Damage render mode
Aura
Rewrote Aura
Added WhileMining, WhileEating, and InInventory options
Added FOV option - limits targets to those visible in the specified FOV
Added Factor to HitDelay - customize how long to wait for after using your sword
Added AutoSwap Silent - this might reduce damage dealt on some servers
Added Switch Targeting mode - alternates targets if possible
Added Health, Distance, FOV, and TicksExisted Priority options
Added TicksExisted - only targets entities that have existed for a certain amount of ticks or more
Added Motion Prediction
Improved AutoBlock
FastProjectile
Added FastProjectile module
Modes - Normal: Normal FastProjectile, Factorized: Increaces speed more, Maximum: Tries to deal maximum damage
Factor - Amount of times to do the exploit
Strong - Increaces accuracy, makes projectiles go in a straigter line. Might decreace speed and damage on some servers
Minimize - Increases consistency on some servers and might reduce the chances of you getting kicked
ElytraFly
Reworked ElytraFly
Added AutoTakeoff
Improved NCPStrict
Added StopMotion to Control mode
Improved Control Mode
Improved Packet Mode
Added Mouse Controls option
AutoFirework
Separated ElytraFly Firework mode into separate module
Improved GroundSafety
Nametags
Rewrote Nametags
Improved Enchant rendering layout
Added ShowTargets option
Added Font Shadow option
AutoTotem
Rewrote AutoTotem
Added WhileInInventory option
Added customizable module Integration
Added Bow to Item options
Added Predict - predicts crystal damage and preemptively swaps when you’re at risk
Added Packet - swaps faster when you’re taking damage
Improved CancelMotion
Added Full option to CancelMotion
Added AntiFail - use this on strict servers like 2b2t
Mode Packet prevents you from sending packets which could cause the AutoTotem to fail, and Interact prevents you from interacting with the world.
AutoTrap
Rewrote AutoTrap
Added Single, Double, and Quad modes
Added RayTrace and StrictDirection to improve reliability on strict NCP servers
Added AntiStep - places two layers above the target’s head to prevent them from mining the ceiling and stepping out of the trap
Added Self
Added AntiSurround Integration
CrystalBomber
Added CrystalBomber
Range is the maximum Target range - this is equivalent to AutoTrap range
The module automatically controls AutoCrystal, AutoTrap, and PacketMine - and has no functions itself - so ensure these modules are configured correctly for the intended server
If the AutoTrap option is disabled, a 2nd player can use their AutoTrap with Ceiling -> AllowBombing enabled to trap the opponent
Rebreak will attempt to instant mine blocks, even if PacketMine is disabled
Notifications
Added new Notification module
Added ChatLine notification type - does not delete the previous message when the next message is printed in chat
Added Toast notification type - shows a toast to the left or right of your screen
AutoRegear
Added AutoRegear module and .regear command
ReplaceItems will replace existing items in your inventory if they do not match with the selected kit
KeepSelection option makes your current kit selection stay even after restarting your game, so you don’t have to .regear select every time you want to regear
You can manage kits using the .regear command
.regear save saves your current inventory layout as a kit
.regear select selects a saved kit
.regear list lists saved kitsz
.regear del deletes a saved kit
Kits are not name-sensitive, this makes regearing from stolen shulkers with named items easier
AutoFirework
Seperated ElytraFly Firework mode into seperate module
Improved Takeoff
Fixed height target not resetting when landing, causing 1 tick of incorrect movement when taking off again
Added Offhand firework support
The default config should work well for highway flight now, but make sure you have forceheight enabled and the height (y) set one block above the highway floor
PacketFly
Reworked PacketFly
Re-added Slow Mode
Added Conceal
Improved Constrict
Added Thrust - makes you go slightly faster on less strict servers
NameProtect
Added NameProtect module
To add aliases, run the command .nameprotect add playername alias
SkinProtect will hide aliased players’ skins
ProtectAll will hide every player’s name
To protect yourself on every alt, run the command .nameprotect add self alias
Chams
Reworked Chams
Added seperate options for Players, Friends, Monsters, and Animals
Added PopChams
ESP
Reworked ESP
Merged BlockHighlight into ESP
Rewrote Shader ESP
Added RenderOriginal option - renders the original entity without a shader before rendering a second time with a shader pass
Added Outline/Glow/Custom shader modes
Added Radius and Scale options
Added Rainbow render mode
Added Sound ESP
Exposer
Added Exposer module
Places blocks below players to make them more exposed - this is similar to HoleFill, but fills everything under the player
FillRange is the range around targets which to fill
MaxY is the maximum Y level to place block at, if it is set to 10, the module will place blocks at any Y level
EnemyRange -> IgnoreSafe ignores players in holes
Scaffold
Added Strict option - makes scaffold not place ghost blocks on strict servers
Added RayTrace
Added Fade to Render
Nuker
Rewrote Nuker
Added Delay - delay between breaking blocks
Added RayTrace - only break blocks you can see
Added Flatten - don’t break blocks under you and attempt to flatten the surrounding terrain
Added ClickSelect - right clicking a block will mine it
AutoPearl
Added AutoPearl module
Added MiddleClickOnly - only pearl upon middle clicking
Added PitchAdjust - adjusts player pitch when throwing a pearl to change it’s trajectory
AutoXP
Added AutoXP module
Added MultiTask - xp while you are using other items
Added MiddleClickOnly - only xp while middle clicking
Added LookDown - spoofs rotations server-side to make your xp go down
PacketMine
Rewrote PacketMine
Added AllowMine option - mine normally if you keep holding your mouse button down
Added OnlyPickaxe option - only PacketMine if you’re holding a pickaxe
Added Silent and Strict modes to AutoSwap
Added Fade Render option
FastPlace
Added Whitelist option
Added Delay and StartDelay - higher delays reduce the chances of ghost xping on stricter servers
Fixed NoCrystalPlace decreasing item count
NoSlowDown
Reworked NoSlow
Added AirStrict - bypasses noslow on stricter servers while in air
Added OnlyAir option - only noslows you when you’re in the air
Improved NoSlow Web
Added Liquid NoSlow
Merged IceSpeed into NoSlow
Speed
Reworked Speed
Added BHop - faster than Strafe, meant servers with minimal speed checks or servers running old NCP - you can now use speed 2.0 to go even faster on some servers.
Added ReduceJump option - this reduces your jumps, which helps you take less crystal damage
Added Factor and Ticks options to Boost
SpamClip
Spam clips you
Similar to PacketFly
MultiClip tries clipping further ahead each time
Distance is the distance clipped by every time
Automatic makes the distance equivalent to the current walking speed
Flight
Cleaned up settings
Added mode Const - use this on Constantiam to fly short distances. You cannot fly up or down
Breadcrumbs
Added Delay
Added Rainbow render mode
Added Limit Off, Length, and Fade
NoRender
Added PotionHUD option
Added GuiBackground option
Added SkyLight option
Added SelectedItemName option
BedAura
Reworked BedAura
Added ReplaceFire option - will attempt to place a bed even if the 2nd block is on fire
Added Advertisment option - appends “thanks to Konas!” at the end of every message
Added Delays
Freecam
Rewrote Freecam
Added Follow
Added Bind to swap Interaction modes
Added Movement support for player Interaction mode
This Freecam might not work if you have certain other mods installed. If it does not work, use that mods freecam instead or uninstall the conflicting mod
Flight
Rewrote Flight
Added NoFall
Added UseTimer
Added Acceleration
Added separate horizontal and vertical speed options
Added Glide
Added AntiKick
Added InAir, InWater, and InLava options
HUD
Improved HudEditor
Added ChestCount
Added Clock
Added Items Grid
Added LagNotifier
0.9.1
Fixed RubberFill working inconsistently on servers like 9b9t
Fixed HoleFill DisableWhenNone not working
Fixed Zoom module not dynamically adjusting zoom
Fixed Crosshair module being off-center on some screens
Fixed BedAura targeting dead players
Added Smart “Target” mode to HoleFill - only holefills when enemies in range
Re-Added AllowEat to Strafe
Added Interact rotate mode to AutoCrystal
Added Hit rotate mode to KillAura
Improved Limit Semi in AutoCrystal
Added YawTicks to AutoCrystal
Made Config save when opening the Pause menu
0.9
Added Interactions render for other players
Added Spawns module - this renders circles around newly spawned crystals and other entities
Added Upwards setting to Step
Added Ghasts option to Notify
Added RayTracing to AutoTrap
Added Strict option to AutoArmor
Improved NoSlow Strict
Fixed GuiMove not working in Advancements tab
Fixed AntiAFK compatibility
Added Shaders module
Improved SpeedMine Crystals placement
Added Direction option to SpeedMine
Added Sides option to HoleESP
Added Limit option to SpeedMine Instant
Added Delay to Scaffold - this is useful for strict servers
Added Freeze to Boost ElytraFly (hold LALT fo freeze in air)
Added Protocol mode to KonasChat
Added AutoJump to Jesus Trampoline
Added Boost option to Jesus
Added AirStrict option to NoSlow
Fixed FastUse FastPlacing all blocks
Fixed AutoTrap not placing support
Added moduleconfig command
Added Render and Repeat options to PacketMine
Added Self Bind to AutoTrap
Added Strict option to AutoTool
Added Strict option to FastUse
Added Safe option to AntiAFK
Added BowBomb to FastUse
Added Sine to FullBright
Added Crystals, EXp, Food, and Others option to HotbarRefill
Added disconnect command
Added DisableWhenDone to AutoTrap
Added AutoSwitch to AutoMend
Fixed DisableOnJump in Surround not working consistently
Added Descriptions to Settings
Added Strict option to Speed
Added DuelWinner (automatically wins duels that you request)
Added NoRender OwnShadow
Added Render option to Blink
Added Menu action to MiddleClick - this displays a small menu with Friend, Party, and Duel buttons
Added Rocket option to MiddleClick
Improved Compatibility with Optifine Shaders
Fixed EXp Trajectory calculation error
Added more color options to Trajectories
Added Mode Push to PistonAura
Added Shulkers to NoPistons in Velocity
Added Snap to PacketFly
Changed default font to Verdana
Added Vulnerability to HoleESP - highlights blocks around players in vulnerable positions
Added Normal, Gamma, and Potion modes to FullBright
Improved EntityDesync so it works more consistently
Improved BeaconSelector so it can now select regeneration on lowest tier beacon server-side
Added Jesus to AntiVoid
Added Freeze - rubberbands you and gives you a second of godmode on some servers
Added 2b2tKick to Notify - notifies you when you’ll get kicked from 2b for playtime
Clicking on modules in the ArrayList will now undraw them
Added KillStreak to Notify
Added Mob Radar - shows uncommon mobs when they are in visual range
Added CustomEnchants
Added NotSelf option to TotemPopCounter
Added Offhand support to AutoNametag
Made ArmorHUD not render in spectator mode
Added NoLightning to NoRender
NoEntityTrace will no longer conflict with MiddleClick
Added Filter (Whitelist and Blacklist) to Scaffold - use .scaffold <add/del/list> to modify the list
Added .seizure command - use this at your own risk
Added ItemSaver to HotbarRefill - takes tools out of your hotbar that are about to break
Added IRL time mode to Sky (uses your system time)
Added seperate color and time to sky options for optifine shader users
Added Combine to Auto32K RangeCircles
Fixed ViewModel compatibility issues with Rusher Player Assistance Mod
Added Webs to Avoid
Added Color Copying (middle click) to ClickGUI
Added Zoom module
Added Crosshair module - renders a custom crosshair instead of the vanilla one
Fixed SelfBow rotations not working properly
Added RightClick to NoDesync
Rewrote Config System
Rewrote Chat System
Nametags
Added gradient colors
Added EnchantScale - size of enchant font
Added YOffset - height of nametags above player
Added ZoomFactor - percentage to zoom by when using zoom module
KonasGui
Added CSGO-Styled GUI
Middle click to copy colors
Right click to paste colors
BlockHighlight
Added Edges option
Turned off Vanilla block outline by default
Added Vector mode
AutoCrystal
Rewrote AutoCrystal
Added Inhibit - prevent unnecessary attacks
Added Limit - reduces attacks
Added YawStep modes Break and Full
Added Interact mode Strict which can help increase walls range on strict servers, and Vanilla for servers with lenient anticheats
Added StrictDirection for strict servers
Added Confirm - use this on 2b2t to improve consistency while chasing
Added Delay - this is the tick delay, useful for 2b2t
Added Sync modes Merge and Strict - use strict on most servers
Improved Range calculation
Rewrote Swapping algorithm
Fixed Silent swap not working properly in some cases
Added AntiWeakness Silent setting
Added GhostDelay to Swap - amount of time to wait after swapping before breaking crystals
Improved targeting algorithm
Added TerrainIgnore - this ignores blastable blocks during damage calculation
Added Target - All targets every enemy, smart selects the most vulnerable enemy, nearest selects the closest enemy
Added Security - prevents attacks on crystals that deal unfavorable damage to the local player
Added Prediction - the amount of ticks to predict enemy motion by
Added Collision - simulate collision when predicting motion
Added CrystalRange - maximum range at which to place crystals at from target(s)
Added SuicideHealth - algorithm will avoid breaking crystals that will lower your health under this
Added OutlineWidth slider
Added Fade - fades render gradually after placing
Added TargetRender - options equivalent to KillAura
HoleFill
Rewrote HoleFill
Added Swing
Added StrictDirection for strict servers like 2b2t
Added ActionShift - use 1 on most servers
Added ActionInterval - use 1 on strict servers
Added JumpDisable
Added OnlyWebs option
Added Smart - this will try prioritise holes near enemies
Added DisableWhenNone
Blink
Added Pulse mode
Added Strict (does not blink in air)
Added Factor
RubberFill
Rewrote RubberFIll
Added Swing option
Added Strict option
Added OnlyChests option
HitMarkets
Added HitMarkers
Added SFX - Plays Konas/hitmarket.wav
Added Time, Offset, Length, and Thickness options to customize rendering
ExtraTab
Rewrote ExtraTab for better performance
Added MaxSize option
Added Sorting options
Added OnlyFriends option
KillAura
Added OnlyWhenFalling and OnlyInAir options for better integration with Jesus trampoline - this lets you crit 100% of the time while trampolining
Added SwitchBack
Added Shulker Bullets to KillAura
Added Target Render - draws a circle around the current target
Added OnlyWhenHitting - renders target circles only when you’re actively hitting them
Added Fill - will fill the circle with 2d gradient
Added Orbit - will “orbit” a half-circle around the target
Added Trail - will only draw half of the orbit
Added Depth - will only render circle in front of player
AntiAim
Rewrote AntiAim
Added separate yaw/pitch modes
Added YawAdd
Added Jitter mode - this jitters your look around between 0-speed degrees per tick
Added Stare mode - this stares at the closest player to you
Added Down mode - this looks straight down
Chams
Rewrote Chams
Added separate Texture, Fill, and Outline options
Added customizable enchant glint overlay
Added custom glint texture
Added Glint scale and speed
Added Depth options to Chams (render through walls)
Added Lighting (Shaded) options
Fixed Chams rendering weirdly on players with armor
ESP
Added Shader ESP mode
Added Outline and Fill for Shader ESP
Added Fade option - makes outline fade gradually
Added Quality for Shader ESP
Added Crystals to Shader ESP
Added Rainbow Gradient to Skeleton
BedAura
Rewrote BedAura
Optimized placement algorithm for more damage
Added Rotate option - only places beds facing away from you, use this on servers with rotation checks
Added Swing option - swings while placing and breaking
Added AirPlace - will attempt to place in the air on newer versions of minecraft
Added RayTrace - checks if position can be seen before placing
Added StrictDirection - use this on strict servers
Improved AutoSwap and AutoMove
Surround
Added Double mode and bind to Surround
Added Predict - this will increase speed at the cost of reliability
Added Strict option to Surround
Added TPDisable to Surround
AntiSurround
Rewrote TrapMiner and renamed it to AntiSurround
Improved block selection algorithm
Added Swing option
Added Range option
Added StrictDirection for strict servers
Added Delay - the amount of seconds to wait after mining before trying to mine again
Added Swap Normal and Silent
Added Instant - instantly mine blocks if they are replaced
Added Limit - improves reliability of Instant mining on some servers
Added Render options
Radar
Added Radar HUD module
Added two different rotation modes - arrow and compass - compass rotates the entire radar around you, arrow rotates your arrow in the radar
Search
Improved performance
Added SoftReload
Added Illegals (shows illegal bedrock, command blocks, and barrier blocks)
0.8.2
Added Smart option to AutoArmor ElytraPrio
Added FlightPitch HUD Module
ElytraFly
Rewrote Boost mode
Added Limit, Delay, and Timeout options to Boost mode
Added CruiseControl
Added Timer option to InstantFly for Boost mode
0.8.1
Improved compatability
0.8
Fixed RubberFill activating when not on ground
Fixed Nametags cancelling all vanilla nametags
Fixed BlocksPerSecond not working properly in AutoTrap
Added Glide Strict mode to ElytraFly
Added Action setting to AntiChainPop
Added NoCrystals option to FastUse
Added Smart mode and Range to RubberFill
Added Donkey, Llama, and Slime options to Notify
Added Rotate option to PacketMine
Added Piston option to AutoTrap
Added CancelMotion option to StrictTotem
Added Semi setting to BoatFly for servers like crystalanarchy
Added AutoObsidian (EChest Placer/Miner)
Added pulse mode to ArrayList with Speed and Range to HUD
Added Yaw, Pitch, and Roll options to ViewModel
Added Potions check to ViewModel SnapEat
Added NoPiston option to Velocity
Added EChest option to Surround
Added PacketEat option to FastUse
Added Fireworks option to NoRender
Added Normal, Extreme, Insane, and Extention Bypass modes to RubberFill
Added CustomChat module - this uses your HUD font when rendering chat
Added RangeCircles option to Auto32K - this draws circles around your enemies to visualize their hit
range
Added NoRotate module
Rewrote ClickGUI
Added AutoSign to BlockAura
Added more FriendSync options
Added Customizable Colors for text HUD components
Added NotWhenTrajectories option to BlockHighlight
Added Timer mode to NoWeb
Added OnlyWhenSneak option to Surround
Forced Speed to disable when EFlying
Added “Hold” mode to modules - right clicking the bind setting will change it from bind mode to hold
mode, when in hold mode, the module will only be on while you’re holding the key
Added Radical option to burrow
Added SwordsOnly option to NoEntityTrace
Added SelfColor to Trajectories
Added SlowRender option
Added Toggleable option to RubberFill Instant
Added MaxTorque option to KillAura
Added Mouse Binds support
Added Return (switchback) option to AutoTool
Added CustomFont and HighRes font options to Nametags
Added Custom Colors to Nametags
HoleESP
Added Fade mode
Added Negative Height
Added Depth (and NotLines) option
Added Flat mode for Fade Lines
Added seperate Line/Fill colors
Added NotSelf option
Added Mute command (clientside mute)
Added Strict option to ChatAppend for 2b2t
ExtraChat
.party <add/del/list> [username] lets you manage your party
AutoBackup /msgs everyone in your party when you run the .backup command
BackupOnPop calls for backup when you pop
Taunt /msgs your targets mean things
NotifyFriended tells people you friended them when you add them/middleclick them
PartyChat /msgs every message you sent to everyone in the your party instead of sending it normally
Clear dosen’t show the grey background behind your chat
ChatTimestamps shows the time at which messages were sent/received
Chams
Added Hands option
Added Accent option for Crystals
Added Outline option for Crystals
Added Hand option
ESP
Added Pearls option
Improved VoidESP
Added Outline and Fill modes
Added Width/Height options
Added VRange option
Improved StorageESP
Added Outline and Fill modes
Added Width option
Tracers
Added Arrow mode to Tracers
Visible shows arrows to players on screen
Fade makes arrow more transparent the further away the player is
Radius changes arrow’s radius from the crosshair
Made ShowFriends option toggleable
Speedmine
Added INSTANT Mode
Click on a block to start mining it
Every block placed in the same spot afterwards will be mined instantly
Automatic mode will break replaced blocks automatically, manual mode will require you to hit
the
block again to instant break it
Just like with PacketMine, you have to hold a pickaxe for the block to finish breaking
Use this with EChest Surround to quickly get Obsidian
Predict makes InstantMine faster but does not work when other people are placing the blocks
Crystals option places a crystal before breaking - this might not work on some servers
Added AntiCrystal
Once player health is below the Health value, AntiCrystal will start placing pressure plates
Range is the maximum range at which plates will be places
It will only place plates when there’s an enemy inside EnemyRange
MinDamage is the minimum amount of damage a crystal must deal to you for it to be considered
plateable
Added AutoAnvil
PressurePlates will place pressure plates under players so the anvils break and don’t stack
MinHeight is the mimimum height above an enemy at which to place anvils
HeightRange + MinHeight is the maximum height above an enemy at which to place anvils
Added XRay
Add blocks using the .xray <add/del/list> [block] command
Turning the module on/off or adding blocks will reload your world. Any new chunks you load will be
xrayed right away
Added AutoWither
Triggerable option will turn off AutoWither after spawning 1 wither
Range is the maximum range to the Wither’s base
Timer
Added Switch mode for 9b9t
During Active ticks, the timer will use the normal speed
During Inactive ticks, the timer will use the Inactive speed
PistonAura
Rewrote delay algorithm
Added ActionShift and ActionInterval options
Added support for sideways torch placement
Added support for 2-tall holes
Added Mine option to PistonAura - this lets you push crystals into obby blocks above people’s heads
Scaffold
Rewrote calculation algorithm
Added Expand option (keep at 1 or below on strict anticheats)
Added Center option
Added KeepY option
Added Down option (Hold L ALT go down)
AutoGG
AutoGG will now have customisable messages
You can edit each mode’s messages in minecraft/Konas/AutoGG/mode
Config
Configs will now automatically save when leaving game
The last used config will be automatically loaded when launching game
New “config create” command will create a new config and swap to it
Naming a config @serverip.example will make the config auto-load when you join that server
CrystalAura
Fixed ArmorBreaker placing crystals that do 0 damage
Added Steps. This lets you customise how fast you rotate when using MaxTorque. Set this to 1 on most
servers.
Added Ticks. This lets you customise your rotation delay when using MaxTorque.
Added Impede option to CrystalAura. This will only break crystals during damage ticks
Improved break targeting
Improved RayTracing, added separate Direction (spacial) and Strict options. Use direction on strict
anticheats
Improved sequencing algorithm. It should be easier to outplace enemies now.
Added Break Delay for 2b2t
Added range rendering for CA range settings when in 3rd person